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Classes
Package OSVR.UI

Classes

class  ButtonScript
 Handles a basic button. This is used by other functions that use buttons More...
 
class  DropDownControl
 This should be attached to a object that will serve as the base of the dropdown The game object must also have a NewButtonScript to handle the button More...
 
class  TextScript
 Script attachable to a keyboard key that enables that key add onto a text object any user specified key More...
 
class  DisappearAtDistance
 controls the visibility of text based on distance, both close and long range. More...
 
class  RotateToUser
 ensures the items are turned in the right direction, intended to keep text readable at all angles. More...
 
class  ScaleToUser
 Makes items, typically text, change size based on distance from user. Items still foreshorten, but not at a rate that makes them hard to see. More...