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| class | ButtonScript |
| | Handles a basic button. This is used by other functions that use buttons More...
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| class | DropDownControl |
| | This should be attached to a object that will serve as the base of the dropdown The game object must also have a NewButtonScript to handle the button More...
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| class | TextScript |
| | Script attachable to a keyboard key that enables that key add onto a text object any user specified key More...
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| class | DisappearAtDistance |
| | controls the visibility of text based on distance, both close and long range. More...
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| class | RotateToUser |
| | ensures the items are turned in the right direction, intended to keep text readable at all angles. More...
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| class | ScaleToUser |
| | Makes items, typically text, change size based on distance from user. Items still foreshorten, but not at a rate that makes them hard to see. More...
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